Thread: PVP server
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Old 06-01-2010, 05:59 PM
SearyxTZ SearyxTZ is offline
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Join Date: Jun 2010
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
As fun as it would be for a PVP server there are a lot of things to consider for running one. The type of people that PVP servers attract are some of the hardest type of people to deal with.
^
surprisingly good insight.


I've been playing on EQ PvP servers since its inception. I'm staff on the VZTZ (doing a whole lot of nothing due to RL obligations), and at one point I was running the server... before Gronkus and I basically wanted to shoot our brains out.

I'm not going to turn this into an advertisement since this is your server board, but I will say that Voidd understands development and works really hard on that server. The in-game GMs (particularly Sirken) are legit in dealing with the difficult PvP crowd of players, and Keegan has shelled out a lot of his own money to keep it running.

The type of players any "hardcore" PvP setting attracts is never going to change, especially when there's open lines of communication between them. Same types that do Diablo II hardcore are the same types that do EQ PvP and most FPS games. And they bring baggage. I'll refrain from slandering all of you as being carebears, but this place is like kumbaya in comparison. EQLive blue was always 10x as popular as red (I never understood why, personally).

One last thing: I don't see any drawbacks to having the guildwar feature on a blue server - it's optional/temporary, and that was what turned me on to PvP to begin with.

Kudos to having such a large population. I've loosely followed the EQEmu dev community since it started, and never thought I'd see a classic server breaking 500 players.