Thread: Game Mechanics: Sergeant slate assist radius too low
View Single Post
  #1  
Old 08-22-2012, 10:53 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default Sergeant slate assist radius too low

See:

http://web.archive.org/web/200105191...show&BID=64111


Quote:
"It seems when you pull him by being in KOS range, Slate tends to join the fight more often than not, no matter how long its been since slate left.(guards have a more advanced telepath than an average NPC)."
This observation is pretty close to how it actually worked and I camped these guards on 3 characters for xp on live.

If you are aggro to a guard, sergeant slate has an enormous aggro radius. A distance from where Tolus spawns to about halfway to the opposite wall (where Nektulos forest is) is about accurate.

This post also depicts that behavior:

Quote:
He killed me at the ent to the tunnel in E Commons so he does get around. I did not even try to run.
Reply With Quote