The effects of raising dex is minimal unless you can get a whole heap of it. The fact that its linear or not does not change the fact that dex in small amounts (when you're trading off things like AC AND HP----(which you ARE ASKING HIM TO DO)) is NOT beneficial. You are correct that I was looking at the stock values, which I agree is wrong. But I also am quite sure there was a dev post about 2h and 1hs having different values, but I'm not going to argue that without a direct quote.
My point here is the fact that you are completely disregarding the other stats (such as hp-str-ac) which are in lower levels, even more beneficial than a few extra points of dex, especially since its only VARIABLY affects your aggro gaining abilities (unlike str, which allows you to continuously hit harder & carry more which allows you to have different weps for different situations, AC which is the entire role of warriors, and hp because hp).
To reiterate my point, given the proc function given by Kanras in that post, every 83 increase in dex would only raise your proc rate by .5 which admittedly, is not terrible, but how many low levels can afford 83 dex. You're asking him to raise his dex by a FEW dozen AT BEST. And that is just not going to be noticeable in the long term.
Here is an example of why dex is stupid;
Lets say he raises his dex to 100, from 72, at the cost of many of his str and ac items.
In a fight he will proc approximately 1.125 (each 83 being .5 more) versus the .9 proc he would have normally have.
That means in an average of EIGHT MINUTES he will proc NINE TIMES VERSUS SEVEN TIMES
Do you think this is going to help his aggro on mobs? Yes he might proc 30 times a fight, but he might also never proc until group kicks him for having dex instead of BEING ABLE TO TANK-----
You are completely attributing too much to the benefits of dex, and you are stripping away the point of warriors-to mitigate damage.
TL;DR stop using memes "herptydurp" and stop being an idiot dex pusher.
PS: Do you even warrior
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