Quote:
Originally Posted by ccs88
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After getting back into the game I'm kind of amazed how imbalanced the class/race combos are. Perhaps WoW ruined my MMO ideals, but I can't create a character anymore without thinking about numbers and end game use.
For example, why would anyone in their right mind play a human monk over an iksar?
Why are Barbarians even able to be rogues, and why are the arguably the best race for a rogue? They're not stealthy. They're a big loud race. Makes no sense! Why do rangers suck so bad, yet it's the class a lot of people want to play the most. The advantage ogres/troll have for warriors and shadowknights are ridiculous over other races. And more stuff. And more stuff.
I just needed to put this in writing somewhere. I'm not really too pissed and I'll still play.
I have to remind myself that EQ was about roleplaying more so than elitism to a point.
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Your rant is ill-founded, imo.
Human monks were the only option for a long time, and even now, appearance and faction considerations are more important for a LOT of people than the iksar regen and minor AC boost.
Where does EQ lore say that barbarians can't be sneaky?
Rangers are what they are because the developers of classic EQ created an imperfect game, and it took them a couple of years to getting around to fixing this particular issue.
And you talk about endgame while also being upset about the stat advantage of an ogre/troll tank in the same breath? In raid gear and with raid buffs, any warrior/sk is going to be approaching or at max melee stats.
Bottom line is every race and class can play an important role in almost every little niche of the game, because what matters more than wood elf v. ogre or human v. iksar or ranger v. rogue is the way the player behind the keyboard plays whatever it is he has chosen.