Thread: Raid Changes
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Old 09-21-2012, 02:19 PM
Autotune Autotune is offline
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Quote:
Originally Posted by Daldolma [You must be logged in to view images. Log in or Register.]
Shortening variance is definitely worse than eliminating it, and arguably worse than leaving it the same. Shortening variance has two effects: making life easier on the mega-guild that is already dominating everything and encouraging poop-socking. Both are the opposite of classic and serve only to further encourage what has ruined the end-game.

Maintaining variance to ensure pops in different prime times is totally unclassic. May as well instance. The goal isn't to give everyone a fair share. If you play in Europe, you may have a harder time getting certain mobs. At the same time, you may have a huge advantage with others. It all depends. The truth is, most patches have come during the day, which means the raid mobs are going to start in Euro prime time and drift toward US prime time 10+ minutes at a time.

There are so many biases at play when you talk about fixing the end-game. For that reason and 100 others, the best solution is to make the end-game classic and pick up the pieces afterward. Classic server, classic endgame.
It's not that it makes TMO's life any easier (it obviously does) but it makes everyone's life easier.

TMO is already getting all the mobs, so now you're saying you'd rather have no shot so long as it's a pain in the ass for them... (not saying you even want a shot, but that's how that mentality looks)

Shortening the windows makes things easier, but also makes things harder for TMO. Less tracking time, but more guilds would want to track and get involved. As it stands, no guild wants to play the game with TMO.
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