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Old 11-26-2009, 06:18 PM
Jereziah Jereziah is offline
Aviak


Join Date: Nov 2009
Posts: 54
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I have to agree with Halladar on this one Karsten. Your argument that the OP suffers from self-debilitating behaviour, lack of motivation, lack of 'get up and go' enthusiasm is all irrelevant and misguided.

The universal theme here is this:

1) Most high level players right now were in front of the Project 1999 train. When the train started moving they simply strapped on some roller-skates and let it push them.
The sheer volume of players in your level group ensured you always (100% of the time) would have ample people to group with. If you managed to somehow miss a group, there would be a 2nd wave coming through in no time at all.

2) Most players who have started in the last 3 weeks or later, are trying to jump on a train that's moving already, doable? Yes - but much more difficult.
Players are now finding themselves without people in their level bracket, or without a group in a level-range that requires groups.

Now, let's clear up a few things before we continue posting:

1) You didn't start at the end of october, I began November 18th and you were level 45+ so unless you managed to pull off 45 levels in 18/19 days, you're lying. Most likely your rounding up and in fact started 5-8 days prior to that and logged dozens of hours in October before November even hit.

2) You can't possible relate to the OP as you are not and were not in the same scenario as he is. You started at a different time, with a different influx of players.

3) Melee have it rough, we know that. On a live server run by a professional organization, everyone takes it as is and makes the best of what they are given. We are not on a live server, we have passionate and very skilled server admins running this show. People whom, I can safely assume, would LOVE to see more players join our ranks.

It is for this reason that I believe some *small* changes could go a very, very long way to fostering the melee-leveling relationship.

I won't comment on what these should be, the purpose of this post is to help break down the barriers folks are putting up for fear of the players coming in behind them having a much easier time than they did. You need not be fearing of this, that's not the goal here. Relax, breath in, and recognize that this is a GAME. If we can make it *slightly* more fun and double our population in the process, why wouldn't we? At level 50 is it really going to matter whether or not a melee class can BIND WOUND to 100% or even 80%? Not really... so let's all take a step back and breath in the suggestion for what it is, a suggestion that holds the potential to round out one very pointed corner of this polygon we call Everquest.