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Old 09-28-2012, 08:25 PM
Swish Swish is offline
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Join Date: Nov 2010
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51-53

City of Mist: There's some decent undead mobs scattered about in CoM. The moat provides a mixed bag but regular nukes aren't too potent and the golems have plenty of health. If you can pick out the undead by pacifying (can be a dangerous pursuit) then there's no reason why you can't solo the area. Failing that, an often quieter area is the arena (closer to the zone line than the moat), a big building you have to run around to get to the moat which houses a mix of undead and goos. Fight on the right hand side (with 3 undead spawns) and you'll avoid 99% of any trains coming/pathing back. Pacify/Lull/etc the two side mobs and pull the middle. If you get a resist, there's time enough to get a Divine Aura up and leg it for the zone - at 53 I've yet to have a resist on Pacify.

Failing that, further back there's a big building in the middle of the zone (before the moat) that has undead skellies in. While they turn light blue at 52 they're still worth considering. Most likely to solo these areas you'll want to be playing off-peak.

Trankanon's Teeth: If you know where the Sebilis key turn in is, you'll know that there's a shed load of apparition type mobs wandering the area both inside and out. The outdoor ones are lower but the indoor ones are possible. They do cast spells which can make them dangerous, but a DE is able to fear kite with some effort... pull with necklace, fear, nuke, nuke, necklace, fear, nuke, nuke etc. Just be sure to run to a safe distance. Jboots/SoW pots recommended.
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Last edited by Swish; 10-06-2012 at 07:10 PM..