Quote:
Originally Posted by Tsak
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As far as downtime goes, is a Pally going to be drastically better than SK? I'm definitely going to just try to stick to groups if I can. Exp bonus sounds great. I assume that outside of crushbone doesn't give the bonus but inside does?
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Shadowknights are, on paper, better soloers than Paladins.
Paladin gets a little more viable as time goes on, and probably has an easier time soloing mobs at the front of a dungeon while waiting on groups. With root (L22) and self healing, if you can tank effectively in a zone, you can probably kill the first 2-3 mobs in it. It'll be a little slow for xp, but if you're just sitting LFG anyway it's a nice option.
SK has a really nice option in open, outdoor zones of fear-kiting which starts at level 15 AFAIK, which should be much more efficient. This obviously doesn't work in a dungeon, but SK's should be somewhat viable there as well. Feign death and snare are hard to overlook.