I don't necessarily agree with all the zone connections as described by guineapig, but that's basically what I've been imagining as well for PoP - no PoK, integrate the zones throughout Old World/Kunark/Velious/Luclin and through wizard portals. This ensures everything stays relevant, travel stays hard.
Also, while it means retuning alot of raids, I'd also no level cap lift to 65. Gear and AA's should be all progression requires - this ensures that Kunark and Velious encounters stay relevant to progression. AA's and some new world loot give late-comers a little bit of a step up to beating these encounters, without completely trivializing them.
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Kruall - Troll Shaman
Ferok - Dwarf Warrior
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