http://web.archive.org/web/200107022...how&BID=152936
Here we see them discussing an aoe tap
I think its supposed to be a mes in here but 12 years later and seeing what I saw (aoe tap ability listed on him in the DB).. ugh.
http://web.archive.org/web/200104211....shtml?id=4588
Quote:
Once you've cleared to the large square room next to his, have the monks feign pull all the trash from around him, while the group buffs up. Standard buffs here, speed clarity, Cleric HP/Ac stuff. The one difference is that all mellee classes need to have Rune V on them. Med up and get ready to go.
The reason you use Rune 5 is that it stops the lifetap. As I understand it, the lifetap doesn't even wear away the Rune on the tank, so for a rogue, monk or ranger who's not supposed to be the target of his agressions, they will never get hit by the AE with one Rune.
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IIRC also he can't/doesn't proc his life tap on the tank unless he breaks the rune and scores a damaging (read not absorbed by rune) hit.
Quote:
FIGHT
This is how the fight goes:
The main tank will start attacking VS by himself for a few moments to build up aggro, enchanters will start chain-casting rune on the main tank so that VS cannot lifetap.
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I believe the version with the mez/stun is the one after you turn in the quest piece.