Thread: Game Mechanics: melee hate per swing
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Old 11-14-2012, 12:12 AM
Splorf22 Splorf22 is offline
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Join Date: Mar 2011
Posts: 3,237
Default melee hate per swing

I did some aggro tests after reading Treats' and Zeelot's posts on
aggro because I felt swing hate was too low on this server (seems I
was wrong as per usual). Snoogan (60 pal) facepulled a mob, stunned
it, and then I (60 war) beat on it from behind until it turned to face
me. Each test records the number of hits and misses as well as the
'theoretical' hate, i.e. (weapon damage + damage bonus) * # of swings.

#1: sarnak knight. Snoogan: facepull + 1 stun
MH Lamentation: 11 hits, 8 misses = 19 swings, 380 hate
OH Ebonwood Cudgel: 12 hits, 4 misses = 16 swings, 128 hate
Total: 508 hate

#2: sabretooth tigress. Snoogan: facepull + 1 stun
MH Lamentation: 16 hits, 4 misses = 20 swings, 400 hate
OH Ebonwood Cudgel: 13 hits, 1 miss = 14 swings, 112 hate
Total: 512 hate

#3. sabretooth tigress. Snoogan: facepull + 1 force (stun+90)
MH Lamentation: 19 hits, 6 misses = 25 swings, 500 hate
OH Ebonwood Cudgel: 12 hits, 2 misses = 14 swings, 112 hate
total: 612 hate

#4. sabretooth tigress. Snoogan: facepull + 1 stun (force?)
MH Lamentation: 23 hits, 6 misses: 29 swings, 580 hate
OH Fist: 5 hits, 4 misses, 9 swings, 18 hate
Total: 600 hate

#5. wurm. Snoogan: facepull + 1 stun
MH: Staff of Battle: 6 hits, 9 misses, 15 swings: 720 hate

#6. bottomless feaster. Snoogan: facepull + 1 stun
MH: Staff of Battle: 13 hits, 3 misses, 16 swings: 768 hate
(last swing was a double)

#7. mature wurm. Snoogan: facepull + 3 stuns
MH Lamentation: 43 hits, 15 misses, 58 swings: 1160 hate
OH Ebonwood Cudgel: 32 hits, 12 misses, 44 swings: 352 hate
Total: 1512 hate

So if we assume that 1 stun is worth 500 hate, everything makes sense
. . . as long as you are using a 1H weapon. Based on this 2H is
massively inferior by about a factor of 1.5 or so.

Anyway this is precisely the opposite of what Zeelot's thread claims:
http://www.project1999.org/forums/sh...ate+generation

For example, the Elder Wolf Jawbone (11/29 1H 13 bonus = 26) needed 30
swings (780 theoretical hate) while the Fine Steel Great Staff (9/36
39 bonus = 48) needed 12 swings (576 theoretical hate). Treats
estimated that 1H should be 0.725*TH and 2H should be 1.125*TH based
on this thread.

From this test it looks like the opposite is true. So what I'm
wondering is: is this intended or a typo?
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