Quote:
Originally Posted by L2Phantom
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tl;dr
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Tl;dr
Play nice policies do not work in ultra-competitive environments, and increased intervention by powers that be only leads to diminishing player control over encounters as they become highly over-regulated.
People are going to bend rules, go over the system or under the system at any opportunity and when it comes to situations that are ultra-competitive this behavior amplifies. It's best to let the competition go at each others throats and establish a pecking order over putting restraints that only provide a determent.