Thread: Game Mechanics: Low Health Aggro
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Old 11-30-2012, 03:27 PM
mazukon mazukon is offline
Orc


Join Date: Nov 2012
Posts: 38
Default Low Health Aggro

This just happened and by my memory defies all aggro-logic in EQ:

Player A pulls a kos, social mob. Another one of the same kind adds on him. Player B pulls off the add. We now have Player A with Mob A, and Player B with Mob B. They each fight seperately (but nearby each other).

Player B gets extremely low on health (~10%) and Mob A completely ignores Player A and charges Player B until death (despite Player B having 0 damage on Mob A).

This shouldn't happen.
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