Thread: Game Mechanics: Low Health Aggro
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Old 11-30-2012, 03:43 PM
Ele Ele is offline
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Originally Posted by mazukon [You must be logged in to view images. Log in or Register.]
This just happened and by my memory defies all aggro-logic in EQ:

Player A pulls a kos, social mob. Another one of the same kind adds on him. Player B pulls off the add. We now have Player A with Mob A, and Player B with Mob B. They each fight seperately (but nearby each other).

Player B gets extremely low on health (~10%) and Mob A completely ignores Player A and charges Player B until death (despite Player B having 0 damage on Mob A).

This shouldn't happen.
If Mob A and Mob B are close enough to each other when Player B tags Mob B, then Player B will be on both Mob A and Mob B's aggro lists. Both will monitor for low hp aggro, even if Player B did nothing affirmative to Mob A.

What in your opinion should happen? Mob A shouldn't have any aggro on Player B?
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