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Old 12-07-2012, 02:07 AM
Sturgeon Sturgeon is offline
Kobold

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Join Date: Nov 2012
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Quote:
Originally Posted by Tradesonred [You must be logged in to view images. Log in or Register.]
There is no zone like there was on Rallos like Crushbone or Blackburrow/Queynos hills on Red99

This isnt a server where there is no xp loss in pvp, and since this prevents people from making pvp alts, new guys like yourself find themselves logging in to empty zones.

Who in his right mind would want to have an alt to pvp when you have to grind PVE each time u die in PVP. On top of grinding PVE each time u die in pvp on your main.

We have some hardcore basement dwellers in here, but nowhere near that epic.

Im trolling a bit, but id be curious to know if that exists at all on this server, someone who has a main close to 60, and still finds time to log an alt and regularly pvp with him/PVE him to keep him at a steady level

Its just the nature and consequence of the servers ruleset

P.S. Poster on top of me has it right, unrest basically only chance to find pvp regularly, but then again people will plug, leave, instead of fighting for hours like in classic as a general rule

Even post-50 this is how it goes 90% of the times. You will not find a zone where people are actively pvping for hours on end. If thats what youre looking for, do yourself a favor and find yourself another game to play. I know that if i was starting here late, i would hope there would be somebody like me to lay it out like this so id know what to expect.

What you will get is, say, <Full Retard> zoning to sebilis, wiping <Nihilum> once. They will plug, leave, try to get their bod and get killed again, but you will not see them try to get the zone back and have this kind of back and forth, king of the hill gameplay you had on Rallos on red99. <Flowers of Happiness> zoning into City of Mist, wiping <Brethren> and emptying the zone as people plug, gate with no intention of fighting because of the xp loss sting. That is the consequence of the decision the devs here made when they stuck with this awful "Classic" ruleset and have a level 56 lose almost a full blue when he dies in pvp.

The ugly truth is that Red99 is full of blubies that dont really wanna pvp or else they would be more vocal about this. Or they enjoy griefing too much with it to want it removed and unable to see that this is against their self-interest of a healthy, growing, populated server, kinda like poor.people voting for republicans.

Ive seen big battles go on for more than 30 minutes maybe twice or 3 times in 6months+ of playing on box and that doesnt seem to bother 90% of the people here

Even if people realized how bad this is for the health of the server, the devs are deadset on sticking to major decisions theyve made forever, even really bad ones.

So theres my cheery assessment of the state of the "PVP" server 2013, 3 weeks early scoop.
A thorough answer, I like it. Pizza for you good Sir.

But yeah that's what I was asking for. I guess it is really the case at end game no PvP. As I level now all I see in OOC is people QQing about dying and killing someone than making excuses when they get killed, it's a back and forth e-peen measuring contest from what OOC sounds like.

Just gotta hope when I reach 50+ if I ride it out to see if I can get anyone to 1v1 against often enough...
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