Quote:
Originally Posted by Lexical
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Unless of course you are rooting both mobs and then breaking charm before one of them dies to avoid the heavy pet XP penalty, but in that case the cleric is mostly useless.
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Hey Lexical just wanted to clarify on this after further thought -- if there were a pet exp penalty when grouped it would totally change how enchanter duos had to be played for maximal xp, it would literally invalidate almost entirely the most effective ways of duo leveling I know (with a shaman or cleric or anyone else for that matter) -- hasting and equipping pets would essentially be useless for exping as a duo, slowing would be a lot less useful (as preserving pets health would be counterproductive), etc. A cleric chanter duo would be severely curtailed under that situation.
A lot of your doubts about the abilities of a cleric/chanter make absolute sense under a pet exp penalty for groups. It might be time to empirically prove or disprove this one and put it to bed either way -- I suppose it is possible, if there were a group pet exp penalty, the exp of a cleric/chanter duo even halved could seem really fast compared to more traditional groups.
-Propo Fol