Classic:
Best: Enchanter
Worst: Nothing really
Kunark:
Best: Shaman with puppet strings, otherwise Enchanter
Worst: Druid
Velious:
Best: Iksar Warrior
Worst: everyone else
Here is my problem with Druids: at 60 fights are just too long and mobs have too much HP for their nukes and heals to be effective. This puts the Druid squarely in the 'generalist' role and usually for a full group you can find another class that works better. For example, War/Mnk/Rog/Dru/Cle/Enc simply gets better when you swap the Druid for a Shaman, a Mage, or even a Necromancer. What Druids really need to be effective is a heal with a 4-5:1 HP/mana ratio and/or better mana regeneration so that they can at least pretend to be main healers in groups. Something like 1200 hp / 300 mana / 10 second cast time.
That said Ploktor is kind of in a class of his own with the Robe of the Spring and Puppet Strings
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