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Old 12-11-2012, 01:46 AM
Grimbeorn Grimbeorn is offline
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Join Date: Nov 2012
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Quote:
Originally Posted by stormlord [You must be logged in to view images. Log in or Register.]
Well genius then tell me why console games aren't using steam too? Do you think consoles are just behind the times? I think you're only half right, you're missing some variables in your equation.

I pointed out portables and notebooks as a big reason that we're increasingly going online for our games. Big game companies can't market to smaller devices because of the higher system requirements necessary. The pc-gaming market has shrunk as a result of the increasing use of portables and gaming consoles. So it's more profitable for these companies to go to the consoles. Internet bandwidth is still a concern even in this day and age so if you want to market to hundreds of millions of consumers it's a better bet to sell box copies.

Not to mention that developing a game for BOTH the PC and consoles takes time/money. It's hard to do both equally well. I can imagine that some companies want to focus on one or the other.

In the end, you can pick it apart however you want. It's easy to pick what you want and discard what you don't want. But the bottom line is that PC-gaming is increasingly behind the times. People like their portables. They like how easy it's to play a game on a console. PC's are too complicated and bulky.

Are you the same guy that said Linux is better than Windows? That guy that said Windows sucks?? The guy that pretended that Linux, given a chance, would become a worldwide phenomenon? Well, sir, the reality says the opposite. Linux won on the business front in some respects, but it never caught on in the general PC population. Cold hard reality. The same is happening with gaming. Things are as they're.

(this is not to say that linux or a non-windows OS won't do well on portables or in the future on pc's)

Because my spider sense tells me that you're trying to argue something similar.
I'm not going to pick apart everything, because a few other folk already have, but Steam for Linux is happening. And it will be cool.

http://steamforlinux.com/

Also, the Steambox in development will be running on Linux. So if companies/indies want their games on said steambox, it will likely have to be somewhat Linux compatible or easily run on some sort of Wine-like setup. So, when this thing ships, and the few million people that want it get it, that analogy will be lost.

Also, you're fucking crazy. 20 MILLION people bought the Sims 2. The Sims fucking 2. Find me a 360 or PS3 game that comes close to that number. Minecraft has about 10 million units sold. That was something developed in an indie shop, with little to no startup costs, nor a need to ship out software.

You don't think those kind of numbers make people want to develop for the PC?