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Originally Posted by Malrubius
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Thanks gp - this helps a ton. A few things I've been wondering about...
1 - Would you say that CHA has a much bigger impact (on charm duration) here than it did in Classic EQ?
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I'm not the best person to ask. General consensus is that people back in '99 did not know as much about game mechanics as they do now and usually gave up on charm as a reliable play method until the advent of Dire Charm (PoP era).
I sadly fall into this category, I never attempted to max out my charisma on live before I hit level 65 and by then I had dire charm.
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2 - CHA has a smaller impact here than it did a few months ago, correct?
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I can vouch for this but I cannot say how much less. It used to be that if your charisma was 201 you could have a charm last full duration without much worry. Recently I had Lava Beetles breaking charm occasionally after a minute or two (at around 232 charisma) , but sometimes lasting as much as ten.
(I don't charm unless I have to so I have not been keeping notes on this stuff.)
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3 - Would you say that MR has a much bigger impact (on charm duration) than CHA does - just like in Classic?
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I can definitely see a big impact on the magic resistance of mobs. Trying to charm a white con mob in the planes, even after landing tash = pain.
Certain blue con mobs in the planes will also break charm after only a minute or two even with both tash and malo.
I recall 2 of us having Clerics of Innoruk charmed during a Maestro raid recently where both chanters had well over 200 charisma but still had to recharm our pets a couple times before we engaged as well as during the fight.
On the other hand I could charm a kobold in solb and probably not worry about it for a good 12-13 minutes.
Hope I'm helping more than confusing...