Quote:
Originally Posted by Cippofra
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Full out twinking is a good idea too imo. Everyone likes to talk about how challenging EQ was because in WoW you can level quickly by questing. Everyone seems to think that time consuming equals challenging. There are no encounters in velious era EQ that could even match some of the basic encounters in WoW (I know people are going to cry endlessly about this. So I'll go ahead and admit I've never done trakanon or VP). EQ was difficult simply because everything took forever. Giving a monk a fungi tunic doesnt mean they get to skip everything. It just means they dont have to spend hours on corpse retrievals, and instead of killing the exact same light blue con mob 10,000 times it means they can just get by with killing the same yellow con mob 100 times.
I enjoy playing here because I played in the days when this all new and revolutionary. I enjoy it because if I die, lose my character, lose my account, or take years to level 60 it's all the same kind of entertainment for me.
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Oh boy, this discussion again. I'll bite.
WoW can be compared to EQ if you:
-Remove maps
-Remove quest prompts/quest instructions
-Make every mob "elite"
-Make travel player dependent
-Make economics non-automated
-Make Deaths more penalizing
-Make magic less accessible
-Make tradeskills fallible
Btw, thanks for all the suggestions guys. I'm going to be rolling a paladin, the semi-experienced player is going to be a barb rogue, we don't know about the third newbie yet, though.