If it was me and 3 friends, for overall utility and to have the ability to function well in most situations and zones, I'd go:
Sk (tank/pulls)
Enc (cc, buffs, charm dps)
Cleric (heals, rez)
Rogue/monk (dps)
I wouldn't add a shaman to that 4 man setup, enc can slow and cleric can heal...buffs are nice but I'd prefer high melee dps/off tank ability than back up heals and buffs...and as a melee i think I'd prefer enc haste over stat buffs from a shaman. Don't get me wrong, shaman are great and i love grouping with them, but in my opinion, the setup above will allow you to do any camp in the game without much effort or shenanigans. And have no stops for downtime.
It depends on your play style and how/where you want to level. Ports and sow are nice, but you won't have sow in dungeon crawls anyway, and finding a port is really easy.... /w dru ecom all, /w wiz ecom all..../t hey man, porting by chance?
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Phinger Wiggleur
60 Enchanter Extraordinaire
GNOMISH WORLD ORDER
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