Alawen:
Nizzarr made a post on the forums about a possible idea that I believe does not wholly represent the beliefs of Dark Ascension, Remedy, Divinity, or Inglourious Basterds. I'd like to invite you to at least acknowledge the fact that because of the thread, other ideas have been passed around in attempt to at least come up with some alternatives to the current ruleset.
There is no combination of words that disguises the reasoning for a particular vote. To make the assumption of these intentions, however, is to place bias in your argument. We, as a community, will never be able to scribe out a ruleset that works for everyone due to this bias. Obviously the next best choice is to benefit as many people that are affected as possible. With the current raid scene, DA and IB are the only ones affected. Other guilds are certainly interested in raiding but the utilization of the current ruleset has pushed out any other participants. I do understand your concern about rotations. Your point is well taken with things such as VP and ST. This is why all of this needs to be discussed.
Some ideas about FFA has been passed around. Other ideas such as Suicide Kings and a soft rotation have also been thrown about. Something like SK offers a rotation to those who mobilize, but still contributes to the problem that you are concerned with. Perhaps it is not as bad as you think, or it is worse than I think.
With the current ruleset we do see some level of competition. It is not the same type, but the rules in place were decided by the players. The "loophole" you keep talking about is, if I'm not mistaken, a post by a GM saying that "if you want to camp your guild out for days on end, go right ahead [you crazy f**ks]". To expound on that: If you are willing to camp, you will receive a reward, assuming you mobilize first, maintain a presence, and do not fail at the encounter. If you choose to go after certain mobs, you understand the risk of losing others. That's the beauty of the variance system. Thus far, IB received Lady Vox and Lord Nagafen; DA received Innoruuk, Maestro, dracoliche, Cazic Thule. Last week it was just the opposite, and Divinity took down Maestro due to a dispute between DA and IB. In all of this, there were choices that were made about which mobs to camp. Is this your idea of classic EQ competition? Perhaps not. Is camping fun? There seems to be a majority vote towards no. The current ruleset does force you to make decisions as to what is best for your guild. I consider that a challenge. Perhaps it is not the best solution, but unless we actually sit down and figure it out, it's going to remain as it is.
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