its like the server isnt telling your client the updated location of players.
you recieve the initial location of the player when you first zone-in, and that's that.
(that initial location is usually ghosted at the zoneline they entered from).
as sam says, the server updates the client with the tracking locations for all NPC and pets.. just not players.
My original assumption was that this mechanic had been purposely broken to prevent MQ being able to track players properly. (Cant find the player if the server not telling u where he is)
|