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Old 06-21-2010, 07:42 AM
guineapig guineapig is offline
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Originally Posted by Alawen Everywhere [You must be logged in to view images. Log in or Register.]
Saying something over and over does not make it true. Druids are the worst healer of the priests because their best heal is Greater Healing (300 hit points for 150 mana) and lack of any mana regeneration ability beyond manastone/chloroplast which will likely not be available to this crew. Around level 30, using a druid as main healer with a tank becomes a very limiting factor both in terms of which mobs are possible and how many mana breaks are necessary. Because of run speed problems on eqemu, snare is unnecessary and if it was, a cleric of Innoruuk can get a snare necklace. The world is not very large in classic. Camp jboots or buy sow potions and if you need a port, buy one.

You're simply incorrect.
Alright I will acquiesce.
Post level 50 and in Kunark druid heals are not enough. (I forgot how badly their heals scale in Kunark, my bad).

That being said in classic I still believe that a druid is enough based on experience. You mention lack of mana regen on a solo healer when you already know that my example included an enchanter with clarity and 2 member that have greater healing, not 1.

My setup revolves around complete self reliance of a three person team; basically not requiring the assistance of a 4th player to accomplish anything. If you add players to the group you are simply making the existing setup even more solid.

So I will leave it at this: Pre level 50 classic EQ, you can do fine with my group. Having slowed and mezzed mobs + the only tank in the game that can heal self and others makes up for the weaker heal. The utility gained makes leveling up through classic much easier. Post level 50 you are correct and I was wrong. [You must be logged in to view images. Log in or Register.]
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