Xasten's scheme according to my back of the envelope calculation would be about a 3% reduction in spawns.
Why not do something simpler: 5 days after it is killed, every raid boss has a ~1%/hour chance to spawn. I'd have to do the math on what percentage would give us the same number of mobs, but it would totally eliminate poopsocking (there would be no rise in probability towards the end of the window) while being mathematically more elegant.
Of course none of this changes the problem that VARIANCE SUCKS DONKEY BALLS. I kind of agree with Alarti that Velious will help a lot, but it won't be the The Solution. Again, I think my solution of spawning all raid mobs every day at fixed times would a) be way more fun b) get way more people involved in the raid scene. But we've had this discussion, Rogean was going to implement some changes, and evidentially he lost interest. So the whole point is moot.
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