Thread: Raid Changes
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Old 02-02-2013, 01:13 AM
Autotune Autotune is offline
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Join Date: Jun 2010
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Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
Things that would fix raiding on P99:
Okay...
Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
-Remove Variance
This would remove the unnatural advantages that the larger guilds have over smaller ones to Track raid targets. Additionally, it would bring the server MUCH closer to a Classic ruleset.
Won't happen, possibly shortening it has been a thought tossed around by staff. Removing will never happen per Rogean's words.

Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
-Add FTE Shout
This would remove the necessity of the GMs to find these records and assuage lots of disagreement between players that would otherwise occur. It would provide a valuable tool to raid leaders and guilds to more strategically engage targets, such as in the case if a small, weakish guild obtains FTE.
Would definitely help, but considering it was a good idea that was supposedly going to get added months ago and never has...

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Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
-Apply Play Nice Policy to Veeshan's Peak
This would cause the top guilds to race for the most valuable targets as they spawn, instead of being able to use their entire raid force to block other guilds from ever entering the zone, through denial of Trak Teeth, epic drops, and important upgrades. It would be a more Classic implementation of the zone and rules, it would be fair, and most importantly, it would open up the raid scene completely.
This would just end up being abused. It is very easy to get trained on purpose in VP. Raid guilds would end up being suspended often.

Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
-Add simulated patch days
This would cause raid mobs to spawn at the same time, and add more targets for guilds to engage over the course of the server. It would create the very situation that almost everyone claims to love: the race for targets. It would be completely Classic in nature, and it would have massive synergy with the other methods as described above.
Has been discussed and was also supposed to be implemented in some form, still waiting months after.
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