Thread: Game Mechanics: Fleeing NPCs - Chance to flee
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Old 02-07-2013, 01:40 PM
quido quido is offline
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That's how it is here, to a point. If a blue con would flee at 20%, do you really have to have 50% hp to stop it from fleeing? Or is it 2.5x based on the actual hp and not the %?
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