Thread: Game Mechanics: Damage with pets vs exp gain
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Old 06-27-2010, 01:58 AM
Gorgetrapper Gorgetrapper is offline
Fire Giant


Join Date: Mar 2010
Posts: 703
Default Damage with pets vs exp gain

Quote:
Experience. When soloing with a pet, if the
pet inflicts at least half the damage on a
mob that dies, the pet will take up to half of
the experience. When grouping with a pet,
the chance of your pet taking experience,
and the amount of experience it takes, will
decrease significantly.
This is taken directly out of the Kunark Strategy Guide, so I'm guessing that either it was made this way from the start, or was changed in Kunark. Either way, I do strongly believe that it should be made this way so that it makes soloing a LOT less desirable.

http://www.4shared.com/document/gcy7...f_Kunark-.html

That's the PDF for the Ruins of Kunark strategy guide and it is extremely useful to see how game mechanics were back then.
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Quote:
Originally Posted by Rogean View Post
WOW GUYS THATS A HARD CONCEPT BUT NO I'M TOO FUCKING SELFISH AND NEEDY AND I NEED TO FIND A WAY AROUND THE RULES TO MAKE MYSELF FEEL BETTER

Seriously, every time I see a fucking thread like this OH MYGOD THEY HAD 14 PEOPLE ITS OUR MOB LOL OURS OURS OURS YESSS I just want to fucking deathtouch the entire guild and despawn the mob.