yeah so 1) i didnt realize that racial penalties didnt apply to groups like class penalties do which is good to know, thanks. 2) great points about the utility of a ranger in groups, definitely making me think more about rolling an alt ranger. 3) having said 2, you definitely oversimplify the utility of a monk to groups, just to add a few i have:
monks can add the following to groups:
-pulling duty, although nerf to FD you can still pull safer than a non-FD class usually
-high dps, not just dps but top tier dps really makes mobs go down fast
-tanking duty, if you dont have a pure tank (and even sometimes if you do) as a monk you can hold aggro pretty well and i often main tank for groups since i am geared for a lot of AC and hp
-fearing for smaller groups to kite mobs and take less damage to decrease downtime
-mending / bw saves mana from healers and reduces downtime
-pulling out corpses from dungeons after a wipe
-allowing group members to run while mob is on you and then FDing to save additional deaths
i know you might think some of the above is a stretch but it is all real value added from having a monk in the group, albeit the only reason most invite a monk is so they dont have to pull anymore and they can get more dps. (hell if you can add foraging to your list, lol...)
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