Thread: Game Mechanics: Max Resist Cap should be 255
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Old 02-28-2013, 12:42 PM
Nirgon Nirgon is offline
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Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
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Jumping does do that though and strafe running reduces the range a mob can hit you by about 1/3 (classic too not just here).

I'm not contending necro CHA, I believe its proven to only work for enchanters although it would make sense that it SHOULD effect charm spells of other classes. I know it mattered for enchanters on live, not sure on the others.

Tell me you really think or can find raid strategies saying to get 400 magic resist to be immune to Venril Sathir tap in Kunark. That shit is cray.
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