Luclin was a great expansion, although there have been some big negative points made here that I can agree with:
-Gear jump was too large from Velious to Luclin
-The low level zones (read: Paludal Caverns) made classic zones obsolete
AAs were an incredible idea, it gave so much more longevity to the game for me. It also gives high end players a reason to exp grind, and thus gives newer max level players a larger pool of people to group with. And don't forget the fun factor of some of the abilities!
I think a more "classic eq" custom approach to the Luclin expansion could be a real and VERY cool possibility. Do what you must to gear, exp zones, travel, etc. But there is just a massive amount of great content and AAs that shouldn't be left on the table! Devs please consider!
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