Maybe it changed in a recent update, but it isn't working like live in this respect:
On live say you were in melee with a mob, and flashed it. If you backed off it would run away. If you stayed in melee range it would keep on meleeing.
Here it follows you if you try to back off.
I haven't used it in groups, but it was wonky on live. If you weren't close to a mob, and the mob was fighting a pc, if you flashed it sometimes it would run away and maybe make a train. But only sometimes. My best guess is it had something to do with the aggro list, but that is only a guess.
A lot of people would not use that spell in dungeons.
But here it acts like a fear spell basically. I think it only sticks to you if you are in melee range, but I'd have to play with it to see exactly how it is behaving.
Danth what happens if you flash something and hit it with a ranged attack if it is running?
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