Wizard and enchanter is a better duo than mage and enchanter. The person who commented that mage pets will break roots and that that will be bad was right on the money. Roots lasting, and lasting a long time, are essential to an enchanter's success.
The wizard instead of the mage doesn't bring as much sustained damage, but the wizard DOES bring extra stuns and roots to the equation, more burst damage, and ports.
That said, a necro would be a better choice still, if you wanted to do it, primarily because the necro can help heal the enchanter, and, at higher levels, do awesome pulls with invis, IVU, undead lulls (plus enchanter with invis, ivu, and normal lulls), rez the chanter if things go bad, and other fun stuff like that.
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