Okay a few things:
Get you epic asap. Don't worry about leveling or money or anything until you have it. Bind in Feerrott, ask guilds that do Fear frequently if you can tag along, or just join one of those guilds yourself. The epic is incredibly easy and you need it, now. Since you've been doing CoM I assume your faction is maxed already.
Once you have your epic you have a couple great options. But I will recommend you do not do the Hole. First of all, the very first pull is 6 mobs and extremely difficult to handle at your level, especially without paralyzing earth or gear. Second, the rock golems will fuck you up. They have incredibly high MR, hit really hard, and have way too much HP. They'll probably kill you if you get past the 6 spawn at ent somehow. Finally, dying in here is rough. It'll be quite difficult to get a rez out there, let alone a rogue/necro to get your corpse unless you have connections (guild, etc).
The two best leveling options imo are:
HS entrance. No surprise, this is the most popular shaman soloing area in the game at your level, and some people do it all the way to 60. When I did it I used 1 scourge per mob and epic clicked until dead (root rot). You can keep the entire thing clear, but east wing is tough because you need good timing to avoid the pather and probably levi to pull the golems themselves down. A warning as well, the roamers that spawn at the entrance pad love to run past the east wing and can chain aggro the east pather, which will be disastrous for you. To avoid this, kill the south wing golems last in your rotation, and then pull the entrance roamers from the south. This means they never have to path by east to get to you and means you'll be safe from training yourself. Like I said, some shamans go all the way to 60 here but there's two problems with that. One is that it's incredibly boring. Two is that the exp gets bad around 57-58+. Also, this camp is very popular so it may not always be available, especially during primetime.
The second leveling spot I recommend is the trash mobs outside efreeti in solb (the imps and lava elementals). The advantage to this is that the mobs are higher level and give much better exp, and its a lot more dangerous and therefore much less boring. It's also a lot less camped and more available. The efreeti is somewhat commonly camped, but most people just kill the mobs in his room, leaving plenty for you. The aggro range here is kinda insane, and I've had as many as 6 mobs aggroed on me at once root rotting, so be careful (hope you've been going for HP gear). My strategy was to sacrifice a pet into a group of mobs and then root the 3-4 that would aggro as they try to kill your pet. Same tactic as HS ent, though. The experience here is way better. I was getting 1% about every 6 minutes or so at 59, which is incredibly fast for that level.
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