Quote:
Originally Posted by Halladar
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We probably have someone here who played in beta. Beta is kind of artificial, but did they have hell levels then?
My personal thinking is that Verant was totally freaked out by how many players they had, how fast they were leveling, and how little content they had for them when they got past about level 30 or so.
So they put in hell levels to slow everyone up.
Kind of like "they built all these crackerbox houses, and Jesus people bought 'em."
Then someone like Abashi can come along and say it is all "working as intended." When the reality is they never really knew what was intended.
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Yeah, there were very few 50's in the beta though. Hell levels were literally a coding flaw though. There was something like a "if @level / 5 then @xp x2" Ugly, but it shows why I should never touch the source....