Possible resolutions to those concerns -
1) limit each Sentinel to 10 trigger targets per cycle
2) limit the caster to 5 instances of Sentinel at a time (per zone)
- that would resolve the issues that you described with the live implementation while preserving the great aspects of the spell.
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<3
EQEmu
[Founder] Daxum (ServerOp) <Vallon Zek / Tallon Zek (VZTZ) Emu Server> - Legit / Guild PvP - (2007 - 2011 RIP)
[Developer] TheLieka (Code Monkey) <EQEmulator.net>
Vallon Zek
[60 Enchanter] Stiles (Dark Elf) <Torrent>, <Silent Souls>, <Vexare>, <Macabre>
Project 1999 (Blue)
[50 Enchanter] Stiles (Dark Elf)
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