View Single Post
  #1  
Old 03-13-2013, 01:47 AM
aresprophet aresprophet is offline
Sarnak


Join Date: Nov 2009
Posts: 370
Default

Quote:
Originally Posted by Yinikren [You must be logged in to view images. Log in or Register.]
I loved Vanguard, bugs and all, it was simple a fantastic adventure and a visually appealing game. I am sure you could run about and explore in smaller time sessions, there are those porting stones now for travel but the world is still huge.
It was a fantastic 80% of a game

Pretty much everything was 80% of the way there. Plenty of content up through 40, little after. Tons of interesting crafting stuff, but not enough crafting quests to shake up the grind. Unique classes that were fun to play, but not enough balancing. Interesting stats with lots of potential, but not enough variety on gear. Ridiculously fun Diplomacy minigame, but its impact on crafting/adventuring was minimal. Cool player housing, but housing areas felt like they were hastily thrown in. Awesome flying mounts and player-helmed ships, but the world was just too spread out even with them. Gorgeously-detailed world, but a lot of empty areas. And so on, and so on

Another 12-18 months in development before launch and it would have been a different story. It had some awesome ideas, and was a great game for about 80% of the time you played it.