Freeport guard faction takes a day without needing to be a bored high level; I guess that must not count as classic. I don't see where your decision to not kill enough orcs applies here.
Shralo(c)k Orc faction doesn't match the wiki. Illia's archive doesn't show explicit faction numbers, so at some point someone has to make a command decision as to what the numbers should be. +10 or even +5 would have been reasonable, allowing evil races to get access to the turn-in quest within a level-appropriate time frame. +1 is ridiculous.
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