"Or simply that the total xp they need to obtain a certain level is reduced by 10%?"
That would be correct. Experience penalties didn't really exist in the form of a multiplier. Instead, classes simply required more or less experience to level. You're also correct in that a group full of Warriors and Rogues would level quite a bit faster than a group full of Rangers and Shadow Knights.
I do not know how EQ-EMU factors things.
Danth
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