not a druid (chanter) but some basic tips for charming, specifically solo. Generally you wanna keep things rooted or snared to reduce your risk of bad things happening when charm breaks randomly. That includes your pet. Druid is good at both obviously, and running away too.
Second, a big one, is managing the exp penalty. If you charm something you want two things to beat each other almost to death, then you want to kill your pet FIRST then the target mob. The reason is if your pet kills the target first, you'll lose half the exp to pet penalty (this only happens solo). By breaking and killing your pet, you get full exp for your pet, and then full exp for the target. It's a bit of added risk but well worth it.
Also, anything that reduces your pet's MR will increase your charm duration.
As a duo, things change a lot. If you're fear kiting with a necro you can keep the same pet perpetually or until it gets hurt too much (no pet exp penalty). You just want the DPS. With that in mind a pet that is easier to hold for long periods is probably your best bet. But again this is coming from an enchanter and I know my charm strats work differently from yours.
Finaly, as mentioned oasis is a great place as a druid to experiment with it. Good luck!
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Blue
-Propo Fol, Enchanter
-Adeno Sine, Monk
<Azure Guard>
Green
-Curare, Necromancer
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