Quote:
Originally Posted by raff01
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Instancing was the begining of the end for MMO's and it killed a lot of what made EQ the best MMO...If content is to be isntanced then I'd rather just go play WoW...
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Instancing wasn't the reason MMOs died. It was a combination of factors, that included instancing content.
-Homogenized classes
-Loss of flavour abilities / skills
-Simplified game-play (I use more abilities on my shaman in EQ than I do in WoW)
-No risk, which devalues feelings of achievement when it comes to rewards
-Less options (Fewer races, fewer classes, fewer starting areas, less lore)
-More "safety" (Nothing compares to the fear of a werewolf in WK sneaking up on you at night. Not even Devilsaurs or Felreavers)
-Making it easier to solo (Removing the "Massive Multiplayer" from the genre)
-Making all equipment NO DROP so that there's no market for anything but green crap no one wants.
I could go on. But I wouldn't say instancing wasn't what killed MMOs. I'm not arguing FOR instancing either. I just find your statement... lacking. :3