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Old 07-05-2010, 12:58 AM
Dumesh Uhl'Belk Dumesh Uhl'Belk is offline
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Join Date: Mar 2010
Location: Grobb
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Each mob of a certain level in a certain zone gives the same amount of xp to any single player killing it, as long as it is at least dark blue. This amount of xp is multiplied by the group bonus which is 102% for a duo, 104% or a three person group, and so forth up to 110% for a 6 person group. Then that experience is divided among the members of the group in range of the kill based on the relative xp totals that they have. As a newly level 5 cleric, assuming you are not a halfling, you should have just over 125,000xp. You can group with players up to level 10 and still get xp. Those level 10 players could have as much as 2 million xp if they are troll sks. That would mean that they would get 16 times more xp than you, but even say a gnome mage at level 8 would have from nearly 600,000xp - 800,000xp so he would get as much as 6 times the xp share that you get. The point being that grouping with people as close as possible to your own xp total produces the most even split in xp per kill. The effect is most dramatic at very low levels.

For example, a level 20 character has a little more than twice the xp of a level 15 character (assuming the same race/class obv), but a level 10 character has 8 times as much xp as a level 5 character. So it hurts the level 15 much less to group with the level 20, than it does for the level 5 to group with a level 10.

I hope that answers your question. If it spawns new ones or you want more info, just ask.