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Old 04-04-2013, 05:31 PM
Stormhowl Stormhowl is offline
Sarnak

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Join Date: May 2011
Location: Manitoba, Canada
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Originally Posted by Cynosure [You must be logged in to view images. Log in or Register.]
Ahhha! I did not know that these mobs were more difficult. I was debating running to the Classic world in order to find more people to group with... I figured it might be more crowded out there. Kurn's is always filled with a bunch of solo twinks who are powering through all the mobs with their fungus tunics. [You must be logged in to view images. Log in or Register.]

I tend to pull with a single DoT (I believe it's disease) and slow the mob directly after. If I notice the mob hits for 20+, I tend to debuff it as well. From there, I melee until I start nearing 60% health--at which point I throw off my DD spirit strike spell until it's dead.

Occasionally, I will root the mob and let it rot with both of my DoTs. It's a 50/50 on whether I will reroot them when the first root breaks or if I will melee them. However, I don't like this method much (and is why I did not choose to play an arcane caster).
My usual routine pre-24 was to pull with Walking Sleep, hit them with Tainted Breath, melee, and just keep Tainted Breath and my health up. I'd only bust out Spirit Strike if I needed to finish a runner quickly. My weapon at the time was just a Sharkbone Warhammer which is only 8 DMG / 26 Delay so I'm sure you can find something comparable. Though the wiki shows that thing is only 50-200pp on average. Course for only what, 4-10pp you could get a Fine Steel Spear which is 6/27 so its only slightly worse.

The reason I don't use the disease DoT Affliction is because it has terrible damage per mana ratios and it takes too long to get even that out of the spell. You can get almost 2 Tainted Breaths out of the mana it cost to cast Affliction, and you can actually have 3 Tainted Breaths run over the course it would take Affliction to run through.

The fights would take a little longer, but it's just more mana efficient over all. I don't use the Disempower line of spells just because, from reading some Enchanter guides (which have a similar line) it doesn't help as much as it could. For soloing blues, it probably isn't worth the mana for the returns you get.

If you're concerned about mana efficiency, I'd try just using Walking Sleep, Tainted Breath x3, and melee to get your kills and cutting Affliction and Disempower from your usual routine. You'll get better damage per mana ratios that way and higher DPS (Tainted Breath > Affliction... sadly).

It gets better at 24 once you get your Envenomed Breath, but the same things still apply when I'm grinding. :P
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Danemoth Spiritconvoker - Level 68 Heyokah (Level 29)
Odinty Treeguard - Level 58 Druid (Level 9)
Vmek Shadowsong - Level 51 Bard (Level 5)
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