Quote:
Originally Posted by Splorf22
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Actually thinking about this I would say, in a group of 6:
warriors < paladins < rogues < shadowknights < monks < rangers < bards (w/out kiting) < wizards < clerics < druids < necros < shamans < enchanters < magicians
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A group of 6 paladins should probably be between cleric and druid.
After 22, paladins can CC (root), they can heal, they can obviously tank. Their DPS sucks, but even a terrible pull would probably not wipe the group.