Kegz is fixing bugs as they're reported, putting in the hours... but yeah, you have to wonder how shit the beta really was in terms of people's feedback and/or fixes coming from that.
Signed into the beta a couple of days before it launched and thought I'd run the bard mail quest from Felwithe to Kelethin and kill a few things to test the XP rate. 4 blues (16%) for a hand-in at level 1. Killing wasps/bats/etc... seemed slow.
Live then launched. I ran the mail quest from Kaladim and Felwithe to Kelethin on a dwarf rogue... ~0.5% XP for each hand-in.
The question is, why did Kegz nerf the XP to a crawl when live launched? I know it has since been adjusted but not by much, and people can't take advantage of hotzones properly because they're overfarmed and it's a struggle to get to 12 or 14 to be able to bind. I have to say I don't remember Velious being THAT slow for XP.
Problem is, if he lets loose and gives the server an XP rate that's more rewarding - he'll risk pissing off the hardcore crowd who have battled their way to 18-20. Quite the hole he's dug in a way.
Global OOC is funny however, people calling "server first" on just about everything from levels to starting their epics. You ask the population if they can name all the server firsts (who got L5, L10, L15 etc first) and nobody knows... or cares
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