First, thanks very much on the comments so far, it's very appreciated!
Second, I wanted to address a comment;
Quote:
Originally Posted by Bidoof
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I like a lot of the ideas. Obviously not classic, but still good balance thoughts that a lot of classes needed and never really got.
The only one I'd disagree with is bard overhaste, and that only really sticks out because my main for years was a bard on live. I think all v3 haste maxed at 10%, maybe 15% (been a few years). 10-15% adds a sizable bit of dps to a melee group, but anything over it, which most bard v1 haste songs are, would be too much.
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You are right and wrong at the same time, it's my fault, I should have clarified. When I quit playing live the overhaste cap was 30%, so I went with that in mind. There is only 1 haste song (lvl 54) which gives more than 30% haste, and the way I intended it to work was that bard haste would now stack with other spell haste, all the way to the overcap; so a player (100% haste) with dragon item haste (41% haste) and chanter epic haste (61% haste), and bard song haste (45% haste) would hit the 230%haste cap. The difference in dps from 200% to 230% haste should be about 15%.
Keep the comments coming, and thanks for the input
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