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Old 04-18-2013, 06:30 PM
Swish Swish is offline
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Quote:
Originally Posted by Estu [You must be logged in to view images. Log in or Register.]
What does it matter whether the monster is alive or dead if we're doing the same thing, i.e. sitting on our asses?

So we have to get back about the same amount of mana before we take down another monster, and we both kill our respective monsters before we get the mana back, but I'm getting mana back considerably faster because I have canni and regen.
Then the issue for me is how long it takes you to regen that health and whether you need to throw yourself a heal to justify the extra mana regen from canni and keep yourself above whatever health threshold you set yourself.

The issue of magic resists vs poison/disease... I remember scourge resists occurring far more frequently on my necro compared with the heat blood/vampiric curse lines (not sure if casters are on a different table to priests or not, or whether its spell related) but I remember the same with my shaman on live. Magic based spells are less resisty in my experience on anything except golems and stuff that's well known to have high MR.

We'll just have to disagree, the only way to know for sure is to test it...and I don't see you holding your health with the amount of canni'ing you're saying will keep you ahead of a cleric. If you canni a lot, which you're suggesting, then you're either going to have to sit and regen that in combat or not. If in combat, you're going to have to do the same again after mob 2... its not free mana if you need to heal yourself to keep pulls going, and that negates the supposed mana advantage you're talking about.