Quote:
Originally Posted by Neno
[You must be logged in to view images. Log in or Register.]
Also how is not leaving a city except when you do an instance run any different than sitting around in EC until its time to go camp the next raid target? WoW expansion zones have better loot than previous content areas just the same as EverQuest's expansion zones.
|
Because it ruins the "size" of the world. The world is a joke when all you have to do is sit in town your whole life. Why bother having the world there at all? Why not just make the next expansion one big town with ores, plants, and trades to do, and then just make magical planar instances you teleport to?
Also, WoW expansion zones had better loot, yes, but WAY better loot. At least in EQ, new trash loot was better than old trash loot, and new raid loot was better than old raid loot. In WoW, new trash loot was better than old raid loot, which was retarded.