Quote:
Originally Posted by azeth
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I was under the impression Pickpocketing provided an entirely seperate loot table available to the Rogue.
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The answer to this is "Yes and No."
Initially back in classic EQ, when a rogue used his/her pickpocket skill it came from the regular loot table. In other words if ORC0001 had 2gp 3sp as his total drop loot, and the rogue pp'ed 1gp 2sp , then whoever looted the corpse would get the remaining 1gp 1sp. Similar to xp penalties this was something that players eventually figured out. Thus began a period of people bitching about rogues, accusing them of stealing all the loot, even if they weren't. So we became scapegoats if the loot drop wasn't up to some people's standards.
Eventually, and I'm pretty sure it was before Kunark, SOE added the change that took picked items and coin from a seperate loot table. I tried to find the patch notes from back in the day, but couldn't. Currently on my rogue, my favorite EQ class, I usually only pp in groups on occasion, or I'll ask if it's cool as long I do a split. I'm really looking forward to them changing the shared loot table for pickpocketing as it is kind of frustrating. Especially when a second rogue joins the group and commences to pick every mob practically clean of coin and loot.