Azxten, I appreciate your hard efforts. I understand this might be unsolvable. Im sure im not the only one that things about this everytime they cast. However, I wonder if there is a way to inject this function into the eqgame.exe, or somehow recreate it? Maybe Im just spewing a bunch of shit, who knows. Anyways, Im working on a couple of ideas, I will report back with my testing.
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